Software principles
1.What is software Principles Software testing is an essential process in the software development lifecycle that aims to identify defects or bugs in the code. By conducting various tests, such as unit testing, integration testing, and system testing, developers can detect and fix issues before the software is released to users
We have 7 Software Principles 1.Testing show the Presence of defects 2.Exhausting Testing is not possible 3.Early Testing 4.Defect Clustering 5.Pesticide Paradox 6.Testing is Context-dependency 7.Absence of error fallacy
Testing Shows Presence of Defects: Testing helps uncover bugs and errors in the software, but it doesn't guarantee finding all of them.
Exhaustive Testing is Not Possible: It's impossible to test every single scenario or combination of inputs, so testers need to prioritize areas with the highest risk.
Early Testing: Finding and fixing bugs early in the development process is easier and cheaper than waiting until later stages.
Defect Clustering: Defects tend to cluster in certain areas of the code, so focusing testing efforts on these areas can be more efficient.
Pesticide Paradox: If you keep using the same testing methods (like the same pesticide on bugs), the bugs will eventually adapt and become resistant. Testers need to vary their testing approaches.
Testing is Context-Dependent: The way you test software will depend on the specific context of the project, such as its purpose, target audience, and risk factors.
Absence of Errors Fallacy: Just because you haven't found any errors during testing doesn't mean the software is flawless. Testing helps reduce risk, not eliminate it entirely.